elfa

eLFA Award for Year


Submitted Applications


Community Outreach Award


Gold Award

Institution:AILEM
Representative:Xinyao, Liu
Video Link: 
Project/Initiative:AILEM is the world’s first language learning and integration app that is created by refugees for refugees. The app aims to provide language education for refugees and asylum seekers to help integrate in a foreign country. Currently our app is available on google play store and apple app store, with more than 10000 downloads. AILEM uses language to break down intercultural misunderstandings/gaps amongst refugees and their new host country.

Silver Award

Institution:The Education University of Hong Kong
Representative:Cher Ping, LIM
Video Link: 
Project/Initiative:The project “Centre of Excellence in Higher Education Teaching and Learning Innovations” is a collaborative partnership to enhance the equitable quality of higher education teaching and learning in Cambodia. It aims to achieve this by improving pedagogical approaches, nurturing teachers' abilities to design and deliver effective courses, and providing valuable human and pedagogical resources. The Education University of Hong Kong has collaborated with six Cambodian universities to drive inclusive and quality higher education in Cambodia through the scaling up of professional development for university teachers, supported by the World Bank and the Ministry of Education, Youth and Sport of Cambodia.

Bronze Award

Institution:Hong Kong Baptist University
Representative:Janice Jun, Pan
Video Link: 
Project/Initiative:Enter-Link is a community-based project providing multilingual services through an AI-facilitated and human-supervised digital platform. It focuses on serving marginalised groups, including rare disease patients and sign language users. Building on successful service-learning projects at Hong Kong Baptist University, Enter-Link evolved from the award-winning E-Link-Link initiative. Funded by UGC and Hong Kong Science and Technology Park, the project engages alumni and students to offer tailored language services to underserved communities. Its success is measured by improved access to language services for these groups. Enter-Link demonstrates potential for expansion, serving as a model for inclusive knowledge transfer and community engagement.

Exemplary Teaching and Learning Award


Gold Award

Institution:Hong Kong University of Science and Technology
Representative:Ka Hei, Yuen
Video Link: 
Project/Initiative:"Future-Ready Educators" is an innovative training program for Graduate Teaching Assistants (GTAs) at HKUST, designed to prepare Research Postgraduate students (RPgs) for their teaching duties across various departments. Through a blend of experiential learning, blended learning, gamification, and AI-powered support, GTAs engage first as learners and then as educators, applying innovative pedagogical methods in their teaching. Key features include personalized AI support, a gamification system that fosters engagement, and an immersive, narrative-driven learning journey. With a 97.6% engagement rate, the program transforms over 800 GTAs annually into confident, adaptive instructors, ready to lead in today’s tech-enhanced education landscape. Link to our introductory video: https://www.youtube.com/watch?v=l3EU9ZInMDE

Silver Award

Institution:Li Ka Shing Faculty of Medicine, The University of Hong Kong
Representative:Mei Li, Khong
Video Link: 
Project/Initiative:Since 2019, University of Hong Kong’s Medical Faculty (HKUMed) recognised challenges arising from a growing student cohort, diverse learning habits, information overload, and disruptive innovations. To modernise our instructional methods and prepare students for future practices, we embraced student-educator partnerships (SEP) in teaching and learning (T&L). This initiative fostered formal collaboration between students and educators to develop a modernised curriculum that integrates educational technology (EdTech) and active learning in a systematic, interprofessional/interdisciplinary, and fit-for-practice manner. We successfully leveraged student-educator partnerships in co-designing technology-enhanced curriculum/pedagogy, whilst partnering with community and field experts across health professional disciplines.

Bronze Award

Institution:Hong Kong Baptist University, Department of Interactive Media
Representative:Paolo, Mengoni
Video Link: 
Project/Initiative:Traditional methods of teaching technical STEM subjects lack engagement and fail to promote deep cognitive understanding. Existing Virtual Reality (VR) solutions are often passive and disconnected from reality, not fostering active participation. Faced with these challenges, we asked: How can we enhance engagement and learning in technical education? Our project developed an innovative, immersive VR platform enhanced with Generative AI, allowing educators to customize interactive scenarios aligned with learning objectives. Grounded in self-regulated learning, game-based learning, and embodied cognition theories, this approach actively engages students, improving understanding and their intent to use VR for learning.

Technology Innovation Award


Gold Award

Institution:The Chinese University of Hong Kong
Representative:Christopher, See
Video Link: 
Project/Initiative:Our faculty-wide project, the AI Avatar for Every Teacher Programme, has fundamentally changed how students interact with classroom educational AI’s. Most other AI use-cases centre around a chatbot on an individual’s mobile device, but our teaching innovation uses 2 metre tall interactive touchscreens to bring a physical presence into medical school classrooms. Students gather in small groups for teaching by our web-app deployed narrow AI, through learning task guidance, feedback and hinting branched-pathway system. We employ generative AI strategically to scale our teaching, such as text-to-voice-to-animation, whilst human design underlies our learning tasks which are crafted to stimulate discussion and divergent thinking.

Silver Award

Institution:Central China Normal University / Beijing Institute of Technology
Representative:Lishan, Zhang
Video Link: 
Project/Initiative:The "IRIS" project is about using advanced technology to improve the effectiveness of classroom instruction on collaborative reading. In specific, we designed a pedagogy mode named IRIS, which is short for individual preparation, group reflection, intra-construction, and summarization. An interactive system empowered by advanced artificial intelligence technologies is developed to support the conduction of the four phases. Before the class, students make annotations in the system. The system then generate feedback on the aggregated students’ annotations by using Large Language Model technologies and human expert code books. During the class, the teacher can distribute the feedback via the system to help with group reflection. Then, the student groups can use the chat function to discuss and complete in-class collaborative tasks. By tracing the group discussion states, the system can send alerts to teachers, so that the teachers can be aware of which group is inactive during discussion. At last, the teacher makes the summarization based on the group submissions.

Bronze Award

Institution:FEU Institute of Technology
Representative:Manuel, Garcia
Video Link: 
Project/Initiative:Imagine wandering through a metaverse that is a digital twin of your campus and coming across Albert Einstein seated in the study area. Unlike the static and unresponsive non-playable characters (NPCs) typical in traditional video games, our innovation transforms these characters by integrating generative AI. This enhancement makes NPCs like Einstein not only responsive but also capable of engaging students in real-time dialogues, problem-solving scenarios, and collaborative projects, significantly deepening the interaction. With this innovation, we aim to cultivate a genuine social presence in the virtual world, tailor interactions to individual learning styles and paces, and provide dynamic feedback and guidance. Ultimately, our overarching goal is to enrich the student journey in our educational metaverse (i.e., MILES Virtual World), ensuring every interaction is valuable and seamlessly bridges the gap between virtual learning and real-world applicability. Now, Albert Einstein can serve as a virtual tutor, fully autonomous, enhancing the learning experience without needing a real person to play his part.